Saturday, 11. September 2010Register | Forgot password |
Username    Password    Remember Me    
Navigation
Donate
Help Support Pacific Gaming


Current Donation Stats

Sep's Goal: $130.00
Due Date: Sep 30
Amount in: $190.00
Balance: $183.04
Left to go: $0.00
Users Online
· eViLJeStEr8600:19:38
· goofy02:04:53
· Veriton03:17:12
· buggs03:51:58
· CorpSe06:49:27
· Eskimo08:27:47
· HeezZz08:34:22
· ufo8mydog09:58:14
· mmmmmmmbabies10:00:47
· Gamer69r10:02:23

· Guests Online: 1
· Total Members: 143
· Newest Member: mmmmmmmbabies
Next Match
till match vs:
Pacific Gaming Clan
Grid
Upcoming Wars
Grid | 12.09 vs paciF~ zwar-image
Cod 4 | 13.09 vs =F@W= zwar-image
BF:BC2 | 13.09 vs {ApB} zwar-image
Cod 2 | 14.09 vs REDLINE zwar-image
BF:BC2 | 16.09 vs SoS|| zwar-image
Recent Results
Member Poll
Would you play in a sup com 2 ladder for the clan 1v1

yes

no

You must login to vote.

Results
Comments : 1
Archives
Latest News
New BC2 Patch Release Imminent
Battlefield - Bad Company 2 NewsThe next release of the game client is currently in QA.

We will perform another synchronized client/server update. It is expected to take place early next week.

The client update will be roughly 500MB in size.


Current Changelog:

Server Side Changes

- Some potential sources for lag/rubberbanding have been eliminated
- The old reserved slots has been replaced by a kick-on-demand system like in BF2
- Log file for server admins: all remote admin interface commands/events are logged
- Log file for server admins: major server events + all chat messages are logged
- Idle kick is controllable
- Profanity filter can be disabled
- Teamkill-kick system is controllable
- Ticket counts and bleed rate are controllable per-level
- Infantry only mode available per-level
- Initial spawn delay and respawn delay are adjustable
- Server description can be up to 400 characters, and use "|" for line breaks
- Banlist can contain up to 10.000 entries
- reduced latency in packet handling

Admin Interface Updates

- fixed the player.onKill spam that occasionally happened
- ensured that player.onJoin events always report the player name Interface - events triggered when people spawn
- much more info on kills
- detailed stats are reported at end-of-round

Gameplay Changes

- Various minor level bugfixes
- Helicopter handling has been tweaked
- Weapon tweaks have been implemented based on PC public feedback
- Fixed technical hang when a crate was armed outside of the combat area
- "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
- Countermeasures can be fired when driving a helicopter
- The brightness of the pilot view in the Russian helicopter has been reduced
- Advanced Spotting scope works better
- Knifing people in the back works again (we backed out the change that we had done for Server R11)

Server Browser Changes

- Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
– Added support for retrieving update progress
- Now refreshes information
- Join queue system when attempting to join a full server
- All settings are automatically saved between sessions
- Pings are sent via an alternate mechanism, which should work for non-Administrator users as well


Client Side Fixes
-Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
-Fixed some crashes
-Toggle/hold crouch is user controllable
-Toggle/hold zoom is user controllable
-Vsync bugfixed for DX10/DX11 - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
- Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR-unlock progression"-screen
- New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
- Improved Play Now functionality
- Removed K/D ratio and Skill Level filters in the leaderboards
- Any points you get while being dead will be added to your score - Reduced negative mouse acceleration
- More informative disconnection/kick reasons
Comments
#1 | walrus on 16/05/2010 14:33:36
I cant wait for this
#2 | Veriton on 16/05/2010 15:38:29
- Infantry only mode available per-level -AWSOME
- Knifing people in the back works again - AWSOME.
- Profanity filter can be disabled - AWSOME
-Toggle/hold crouch is user controllable - AWSOME
-Toggle/hold zoom is user controllable - I'm used to how it is now, but yeah ok...


Rest looks pretty good
#3 | walrus on 17/05/2010 01:48:31
I have been waiting my entire gaming career for this patch..... Im so gonna love this patch....
#4 | walrus on 11/06/2010 20:04:01
and im still fucking waiting for it Grin
Post Comment
Please Login to Post a Comment.
Ratings
Rating is available to Members only.

Please login or register to vote.

No Ratings have been Posted.
We Support!
Major Sponsors



Afiliates

For all your Game Server Needs

We Compete in






Anti - Cheat




We Listen To
and support

Our Calendar
<
September - 2010
>
MTWTFSS
12345
6789101112
13141516171819
20212223242526
27282930
Shoutbox
You must login to post a message.

06/09/2010 07:50
nah Corpse, that's the booze, it'll pass to into a hangover in not time... frag out!

04/09/2010 20:46
this chat box is allllll lovey dovey.... makes me kinda all tingley inside ..think im gunna puke in ma mouth

02/09/2010 10:17
Wal man speaks the truth. loved the tanks control too for the CQ, made the game so much easier.

01/09/2010 08:03
another good conquest win guys

27/08/2010 19:43
GG peeps on conquest...

Powered by PHP-Fusion copyright 2002 - 2008 by Nick Jones.
Released as free software without warranties under GNU Affero GPL v3.